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Moi3d to modo7/12/2023 > There's a Modo kit for Nurbs that can import IGES and STP etc. I've got it on my todo list to modify the labeling of that setting in MoI to make this clearer. ![]() Starting with Modo 601 they switched how they interpret vertex normals from LWO files to be the same as LW10 so you want to use that setting there for Modo 601. The "Modo" setting there actually applies to Modo version 501 or previous, not 601. Hi DesuDeus, so normally with Modo I would recommend using LWO format.Īnd if you're using Modo 601 you will need to set the option under Options > Import/Export > LWO options > "Vertex normals sstyle" to be: "LightWave v10".
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